Global Game Jam Manual
  • Introduction
  • Common Terms
  • The Basics
    • Dear first-time Site Organisers
    • Get your team together
    • The Essentials
    • Venue
      • Online Game Jam
    • Submitting a site application
    • Guide to using Slack
    • Checklist : The Basics
  • Next steps
    • Health and Saftey
    • Registering your jammers
    • Structure of the event
    • Setting up your venue
    • Jammer Guide and Communication
    • Checking in on Slack
    • Streaming your jam on Twitch
  • During the event itself
    • Check in and registration
    • Presentations : before and after
      • How to turn on subtitles
    • Keeping the theme a secret
    • Sharing the Diversifiers
    • Jammer behaviour
    • Icebreakers and team forming
    • Feeding your Jammers!
    • Creating projects and uploading games
      • Upload Instructions (digital)
      • Board Game Design & Upload
    • Making a 'Hello Video'
  • Other things to think about
    • Accessibility
    • Software and Platforms
    • Top 10 Jammer requests!
    • Applying for Financial Support
    • Gameplay Videos
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  • Fixed deadlines
  • Suggested event timetable

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  1. Next steps

Structure of the event

Some recommended timings for your GGJ event. Feel free to adjust them a little. The only hard deadlines are not announcing the theme before 5pm Friday, and finishing your uploads by 5pm Sunday.

Fixed deadlines

These are the important deadlines set by GGJ that you must adhere to. Please keep these in mind throughout the event. All times listed mean the local time to your location.

Take a register, make sure each jammer has a GGJ account, remove any no shows

This must be done by Saturday, 11am

Work with your volunteer team to make sure each jammer has created an account on the GGJ website, and is marked as attending your site. This is critical, else there will be problems later when they try to create a game project. Manually remove any jammers signed up to your site who are not in physical attendance. This is a strict GGJ rule.

Create a placeholder game project and add team members

This must be done by Saturday, 3pm

One member of each team must log in to the GGJ website, go to your site's page, and then click on 'New Game Project' in the righthand menu.

Fill out a few fields in the Game Project page, such as the title of the game, and maybe a 1-sentence description (these can always be changed later), and save.

After the Game Project is created, add all of the team members who have worked, or are working on the game. Do this by clicking "Add contributors" in the game page under the credits section.

Upload the final game

This must be FINISHED by Sunday, 5pm.

We recommend you advise your jammers to start uploading at 3pm or earlier, as the website can be very slow at these times! Get your jammers to finish filling out all the game project information, and upload the files.

We would also love it if they included a game play video as part of this project. See this part of the guide on how to do this. <--- TODO!

Suggested event timetable

Rough time

Task

Day 1 : Friday

14:00 - 19:00

Registration / jammer check in

16:00 - 17:00

Talks/Keynotes

17:00 - 18:00

Welcome announcements and Keynote video

18:00 - 19:00

Getting to know each other / ice breakers / group forming

19:00 - 20:00

Dinner and social time

20:00 - 21:00

Group pitches - what is each group planning to make

21:00 onwards

Teams start jamming

Day 2 : Saturday

09:00 - 10:00

Breakfast

11:00 - 12:00

Check in with all jammers and make sure they have an account on the GGJ website, and set up a game project page together by this time

13:00 - 14:00

Lunch

17:00 - 18:00

Playtest each other's games

18:00 - 19:00

Social/break out activity

19:00 - 20:00

Dinner and social time

Day 3 : Sunday

09:00 - 10:00

Breakfast

11:00 - 13:00

Crunch/Last push

13:00 - 14:00

Lunch

15:00 - 17:00

Game uploads to the GGJ website

17:00 - 19:00

Short presentations - each team does a short presentation or game play video to show the group

19:00 - 20:00

Clean up and close

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Last updated 6 months ago

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