Structure of the event

Some recommended timings for your GGJ event. Feel free to adjust them a little. The only hard deadlines are not announcing the theme before 5pm Friday, and finishing your uploads by 5pm Sunday.

Fixed deadlines

These are the important deadlines set by GGJ that you must adhere to. Please keep these in mind throughout the event. All times listed mean the local time to your location.

Take a register, make sure each jammer has a GGJ account, remove any no shows

This must be done by Saturday, 11am

Work with your volunteer team to make sure each jammer has created an account on the GGJ website, and is marked as attending your site. This is critical, else there will be problems later when they try to create a game project. Manually remove any jammers signed up to your site who are not in physical attendance. This is a strict GGJ rule.

Create a placeholder game project and add team members

This must be done by Saturday, 3pm

One member of each team must log in to the GGJ website, go to your site's page, and then click on 'New Game Project' in the righthand menu.

Fill out a few fields in the Game Project page, such as the title of the game, and maybe a 1-sentence description (these can always be changed later), and save.

After the Game Project is created, add all of the team members who have worked, or are working on the game. Do this by clicking "Add contributors" in the game page under the credits section.

Upload the final game

This must be FINISHED by Sunday, 5pm.

We recommend you advise your jammers to start uploading at 3pm or earlier, as the website can be very slow at these times! Get your jammers to finish filling out all the game project information, and upload the files.

We would also love it if they included a game play video as part of this project. See this part of the guide on how to do this. <--- TODO!

Suggested event timetable

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