# Global Game Jam Manual

## Global Game Jam Manual

- [Introduction](https://global-game-jam.gitbook.io/ggj-manual/master.md): Welcome to the Global Game Jam, Jam Manual. The purpose of this manual is to aid you in creating a gamejam event, and go more in depth on topics on each area of organisation.
- [Common Terms](https://global-game-jam.gitbook.io/ggj-manual/common-terms.md): Here is a listing of common terms we use when talking about Global Game Jam. Refer back here if you get lost.
- [Dear first-time Site Organisers](https://global-game-jam.gitbook.io/ggj-manual/test-group/scope-how-big-do-you-want-your-ggj-to-be.md): Set up a reasonable goal at the beginning of your jam preparation.
- [Get your team together](https://global-game-jam.gitbook.io/ggj-manual/test-group/get-your-team-together.md): It is dangerous to go alone! Choose a number of trusted friends and volunteers to work with you on your GGJ adventure.
- [The Essentials](https://global-game-jam.gitbook.io/ggj-manual/test-group/the-essentials.md): The very basics of getting a game jam up and running are actually quite simple. Make sure you have these things in place before thinking about the additional pieces.
- [Venue](https://global-game-jam.gitbook.io/ggj-manual/test-group/venue.md): What to think about when choosing your venue. How to approach institutions and companies to ask for help with space.
- [Online Game Jam](https://global-game-jam.gitbook.io/ggj-manual/test-group/venue/online-game-jam.md)
- [Sample Venue Request Letter](https://global-game-jam.gitbook.io/ggj-manual/test-group/venue/sample-venue-request-letter.md): Need a template to request a venue for your Global Game Jam site? This sample letter provides a clear and concise approach to securing the perfect space for your event.
- [Global Game Jam informational one-pager](https://global-game-jam.gitbook.io/ggj-manual/test-group/venue/global-game-jam-informational-one-pager.md): Ready to dive into a whirlwind of creativity and collaboration? The Global Game Jam is your chance to join thousands of developers worldwide in a 48-hour game-making marathon.
- [Submitting a site application](https://global-game-jam.gitbook.io/ggj-manual/test-group/submitting-a-site-application-to-ggj.md): How to submit and application to run a jam on the GGJ website.
- [Guide to using Slack](https://global-game-jam.gitbook.io/ggj-manual/test-group/guide-to-using-slack.md): Need some help getting Slack to work for you? Here is all the information you need!
- [Checklist : The Basics](https://global-game-jam.gitbook.io/ggj-manual/test-group/untitled.md)
- [Health and Saftey](https://global-game-jam.gitbook.io/ggj-manual/next-steps/health-and-saftey.md): As the SO you have a duty of care to make sure both your jammers and volunteers are as safe and secure as possible. It is worth taking time before the event to make these preventative steps.
- [Registering your jammers](https://global-game-jam.gitbook.io/ggj-manual/next-steps/registering-your-jammers.md): You can choose to use an external registration system to let jammers sign up to your event if you wish, but everyone must be registered on the GGJ website by the Saturday of your event.
- [Jammer Management](https://global-game-jam.gitbook.io/ggj-manual/next-steps/registering-your-jammers/jammer-management.md): Here's how you can manage your site's Jammers
- [Structure of the event](https://global-game-jam.gitbook.io/ggj-manual/next-steps/structure-of-the-event.md): Some recommended timings for your GGJ event. Feel free to adjust them a little. The only hard deadlines are not announcing the theme before 5pm Friday, and finishing your uploads by 5pm Sunday.
- [Setting up your venue](https://global-game-jam.gitbook.io/ggj-manual/next-steps/setting-up-your-venue.md): Here's a few recommendations and guidelines to set up your venue for a great Jam!
- [Jammer Guide and Communication](https://global-game-jam.gitbook.io/ggj-manual/next-steps/jammer-guide-and-communication.md): It is very important to communicate with your jammers running up to the event, and also make yourself contactable in case they have any questions about the event.
- [Checking in on Slack](https://global-game-jam.gitbook.io/ggj-manual/next-steps/checking-in-on-slack.md): We know we went over this before mostly, but it is really important that you check Slack regularly as SO!
- [Streaming your jam on Twitch](https://global-game-jam.gitbook.io/ggj-manual/next-steps/streaming-your-jam-on-twitch.md): How to get the best out of your streaming technology and make your jam known to the world.
- [Check in and registration](https://global-game-jam.gitbook.io/ggj-manual/during-the-event-itself/check-in-and-registration.md): Best practices and ideas for managing check in and security
- [Presentations : before and after](https://global-game-jam.gitbook.io/ggj-manual/during-the-event-itself/presentations-before-and-after.md): Presentations are a really good way to get all the jammers together in one place.
- [How to turn on subtitles](https://global-game-jam.gitbook.io/ggj-manual/during-the-event-itself/presentations-before-and-after/how-to-turn-on-subtitles.md): The world of accessible video content with subtitles!
- [Keeping the theme a secret](https://global-game-jam.gitbook.io/ggj-manual/during-the-event-itself/keeping-the-theme-a-secret.md): Sssshh!
- [Sharing the Diversifiers](https://global-game-jam.gitbook.io/ggj-manual/during-the-event-itself/sharing-the-diversifiers.md)
- [Jammer behaviour](https://global-game-jam.gitbook.io/ggj-manual/during-the-event-itself/jammer-behaviour.md): This page outlines the GGJ code of conduct, how to write and implement safe space policies, how to handle complaints and complaint reporting and other best practice.
- [Icebreakers and team forming](https://global-game-jam.gitbook.io/ggj-manual/during-the-event-itself/icebreakers-and-team-forming.md): A few ideas to help you organise activities to help your jammers get to know each other.
- [Feeding your Jammers!](https://global-game-jam.gitbook.io/ggj-manual/during-the-event-itself/feeding-your-jammers.md): One of the most important parts of the event!
- [Creating projects and uploading games](https://global-game-jam.gitbook.io/ggj-manual/during-the-event-itself/creating-projects-and-uploading-games.md): Step by step guide to help your jammers create their teams, projects and upload their games.
- [Upload Instructions (digital)](https://global-game-jam.gitbook.io/ggj-manual/during-the-event-itself/creating-projects-and-uploading-games/upload-tips.md)
- [Board Game Design & Upload](https://global-game-jam.gitbook.io/ggj-manual/during-the-event-itself/creating-projects-and-uploading-games/board-game-uploads.md): GGJ Welcomes all kinds of games to be created during the weekend. We still ask that all games that get made get 'uploaded' to the website at the end of the jam. Here are a few pointers on this.
- [Making a 'Hello Video'](https://global-game-jam.gitbook.io/ggj-manual/during-the-event-itself/making-a-hello-video.md): We love to see all of your faces! Make us a 'Hello Video' at your site so we can collect them together to show everyone around the world!
- [Accessibility](https://global-game-jam.gitbook.io/ggj-manual/other-things-to-think-about/accessibility.md): Part of GGJs main mission is to make game making and the game making community as accessible as possible to as many people as possible. Here are some things to consider when planning your event.
- [Software and Platforms](https://global-game-jam.gitbook.io/ggj-manual/other-things-to-think-about/software-and-platforms.md)
- [Top 10 Jammer requests!](https://global-game-jam.gitbook.io/ggj-manual/other-things-to-think-about/top-10-jammer-requests.md): Every year GGJ conducts a jammer survey after the event. Here are the top 10 things that came up time and time again in our feedback for 2014.
- [Applying for Financial Support](https://global-game-jam.gitbook.io/ggj-manual/other-things-to-think-about/applying-for-sponsorship.md): A common question we get from Site Organisers is how to apply for sponsorship to help support their site. Here we list a few ideas on who to reach out to, and how to do it.
- [Gameplay Videos](https://global-game-jam.gitbook.io/ggj-manual/other-things-to-think-about/gameplay-videos.md): A lot of people (inc. media) are going to start browsing jam sites. There are a LOT of games made. People don't have time to play each and every game, so a great video will drag in the players.
